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Creatures

Avatar of Satan

Avatar of Satan

Satan is technically confined to another realm of existence, but through sheer force of will he is able to generate a human avatar that allows him the limited ability to interact with the Physical Realm. Satan rarely reveals his true identity while inhabiting this form (even to his own allies). Instead, he uses it to passively keep an eye on the world and stay informed of important events.

Currently, the Avatar of Satan is working as an unpaid intern at Unity Tower, under the supervision of Senator Jeremiah Resh (the Antichrist). While here, Satan plans to keep a low-profile, and not even Resh is aware of the true nature of his intern.

Avatar of Satan

Medium construct, Lawful Evil

Armor Class: 10

Hit Points: 1

Speed: 30 ft.

STRDEXCONINTWISCHA
10 (+0)10 (+0)10 (+0)30 (+10)26 (+8)30 (+10)

Saving Throws: Int +20, Wis +17, Cha +19

Skills: Deception +28, Insight +18, Perception +18, Religion +28

Damage Immunities: all damage other than force.

Condition Immunities: all conditions.

Senses: Truesight 120 ft.

Languages: All languages

Challenge: 0 (10 XP) Proficiency: +10

Features

Irrelevant Demise: If Satan’s Avatar is destroyed using Force damage, or dispelled through the use of a Wish spell or divine intervention, Satan can create a new Avatar, which appears in an unoccupied space of Satan’s choice on the Material Plane.

Innate Spellcasting: Satan’s Avatar can innately cast the following spells, requiring no material components (+19 to hit, DC 27)

At will: message, minor illusion, prestidigitation

3/Day Each: sleep, dispel magic

Actions

Touch of Temptation: Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: the target must succeed on a DC 19 Wisdom saving throw or have its confidence shaken. A target effected in this way must make its next ability check with disadvantage, and is more susceptible to temptations for the next 8 hours.

Azrael's Guide to the Apocalypse, printed page 183.