Moses the Thief
Moses the Thief
Moses was a slave to an Egyptian noble in his early years, until he was eventually cast out for stealing from his master. He soon took up with an infamous band of thieves and assassins who terrorized travelers along the Nile river valley and eventually became renowned as an unparalleled thief and close-quarters fighter. It was not until one of his heists went wrong that his life took a very different turn.
While on the run from the authorities after a failed heist, Moses hid in desert monastery to lay low. While hiding in shadows, he observed the devotion and faith of these desert monks and was overcome with a desire to learn more about their faith. Almost overnight, Moses gave up his life of crime, was baptized a christian, and joined that very monastery as a monk.
Moses had some trouble fitting in with the other monks at first, and still had the heart of an adventurer. One night, the monastery was attacked by a group of bandits. Moses single-handedly defeated and restrained them, before dragging them into the chapel to apologize -much to the shock of the monks who were there praying.
When Moses eventually became an elder in his monastic community, he set an example for his fellow monks in forgiveness, saying that he could not judge anyone for their mistakes, when he had made so many in his own life. When he was 75 years old, Moses received warning that his monastery was about to be attacked by marauders. Moses commanded the monks in the community to escape, which they did. However, Moses chose to remain behind as the hordes descended on him, stating that, as he had lived his previous life by the sword, that it was a fitting end that he should die by the sword. Moses was killed as the first rays of dawn broke over the horizon on July 1, 405 CE.
Moses the Thief
Medium Humanoid, Chaotic Good
Armor Class: 16 (leather armor)
Hit Points: 77 (14d8 + 14)
Speed: 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Saving Throws: Dex +10, Int +5
Skills: Acrobatics +10, Sleight of Hand +10, Stealth +10
Senses: passive perception 12
Languages: Common, Greek, Latin, Thieves’ Cant
Challenge: 9 (5,000 XP) Proficiency: +5
Features
Cunning Action: Moses can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion: If Moses is subjected to an effect that allows him to make a Dexterity saving throw to take half damage, he instead takes no damage if he succeeds and half damage if he fails.
Sneak Attack (1/Turn): Moses deals an extra 25 (7d6) damage when he hits a target with a weapon attack and has advantage on the attack roll.
Actions
Multiattack: Moses makes three attacks with his dagger.
Dagger: Melee or Ranged Weapon Attack: +10 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d4 + 5) piercing damage.
Bonus Actions
Quick Fingers: Moses targets one creature within 5 feet of him that he can see and makes a Sleight of Hand check, where the DC = 1 + the target’s Passive Perception score. On a success, Moses steals any object weighing 1 pound or less, without the target noticing the theft.
Reactions
Uncanny Dodge: Moses halves the damage that he takes from an attack that hits him. He must be able to see his attacker to do this.
Azrael's Guide to the Apocalypse, printed page 242.